TransGaming teams up with NVidia for Mac titles
Brief | February 21, 2007
A leading converter of PC games for use on Apple Computer Inc.’s Mac platform has teamed up with Santa Clara CA-based graphics chip maker NVidia Corp., resulting in increased compatibility and performance for titles ported to the Mac. Now that it incorporates support for NVidia’s CgFX framework, TransGaming Inc.’s Cider portability engine can run high-level shaders originally designed for use with Microsoft Corp.’s Direct3D technology. "Our collaborative efforts with Cg[FX] provide a sophisticated alternative implementation of Direct3D-compatible high-level shaders on the Mac," said Vikas Gupta, president and CEO of Toronto-based TransGaming, in a media announcement. "This is important because Microsoft restricts the distribution of Direct3D on non-Microsoft platforms. We look forward to releasing many blockbuster titles this year with Cg[FX]."
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